Halo Wars 2 Factions
Halo Wars 2 is an upcoming real-time strategy (RTS) video game developed by 343 Industries and Creative Assembly, and published by Microsoft Studios. The game is set in the science fiction universe of the Halo series in the year 2559, and is a sequel to the 2009 video game Halo Wars. The game sees the return of the human crew aboard the UNSC warship Spirit of Fire and introduces a new alien faction known as the Banished. Development of Halo Wars 2 began in 2014 and the game was announced at Gamescom in 2015. It is scheduled to be released in February 2017 for Windows personal computers (PCs) and the Xbox One video game console.
Gameplay
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Halo Wars 2 is a real-time strategy game that was released on February 21, 2017 for Xbox One and Windows 10. The campaign consists of twelve missions spread across three acts. The player controls UNSC units from the Spirit of Fire to combat the new foes.
Halo Wars 2 is a real-time strategy video game, in which players command armies from a bird's-eye view of the battlefield. Like Halo Wars, the game features two playable factions: humanity's main military arm, the United Nations Space Command (UNSC), who return from the first game, and a new alien faction known as the Banished, who serve as replacement for the Covenant.[1][2] Each faction has different leader units.[1] The campaign mode is composed of thirteen missions,[3] and will support cooperative gameplay.[4] Combat in Halo Wars 2 is balanced by a 'rock–paper–scissors' counter-attack system, in which ground vehicles are effective in combat against infantry, infantry are effective against aircraft, and aircraft are effective against vehicles.[5]
Halo Wars 2 Pc
The game features a number of multiplayer modes that can be played online with up to six players.[3][6] Skirmish supports cooperative or solo play against AI opponents.[6] Deathmatch involves fighting until only one player remains.[6] Stronghold and Domination are multiplayer modes centred around controlling bases or nodes on the map.[6] Blitz is a mode that combines elements from collectible card games.[7] The mode replaces base building and resource management with a card-and-deck mechanic for unit deployment.[8] In Blitz, players creates decks from card packs that are earning by playing the campaign mode and completing daily challenges.[7] Each card features a unit that is deployed on the battlefield.[7]