11.09.2019

Fallout 4 Light Machine Gun Mod

Fallout 4 Light Machine Gun Mod Average ratng: 5,0/5 6521 reviews
  1. Fallout 4 Mg42
  2. Fallout 4 Light Machine Gun Mod Xbox One
  3. Fallout 4 Light Machine Gun Mod 1
Unique / Rare weapons are the strongest, most useful, and generally the best weapons in Fallout 4

Removed the speed flags on the auto receivers, firing more slowly but more like a machine gun.-name changed from 'Assault Rifle' to 'Light Machine Gun' Conflicts: Shouldn't conflict with anything. Place last in load order (or lower than anything that mods the assault rifle). Check out the Fallout Amino: G2A Reflink: https://www.g2a.com/r.

. They grant the player special bonuses, like making the target stagger more often, or irradiating/poisoning them.You can get them by killing unique enemies (and looting their bodies), or by finishing quests. This guide will show you the best unique and rare weapons in Fallout 4, where to find them and what they do.

Salvaged Assaultron Head

Type: Energy Pistol
Bonus: Charged by reloading repeatedly. The more charges, the higher the damage. Irradiates user.
Location: This weapon was introduced in the Automatron add-on. You’ll find it in Fort Hagen Satellite Array, all the way to the east. When you go down the long, winding stairs, go through the door on your left. The head is in the cage on the right, in a chest. You’ll need to finish the Headhunters quest first (if you’re currently doing the quest, the chest is at the end of the exit route, right before the stairs).

Junk Jet

Type: Junk launcher
BonusFallout: Uses junk items as ammo, shots can be charged for more damage
Location: The Junk Jet can be found in the basement of ArcJet Systems, in the part of it that’s first accessible during the Call to Arms quest. It’s on a table in the engine control room (the one before the one with the generators), next to the broken concrete wall.

Justice

Type: Shotgun
Bonus: Chance to stagger on hit
Location: This one can be bought from Penny Fitzgerald in Covenant. You’ll have to take a psychological test at the gate to enter, but it seems there’s no wrong answers.

Big Boy

Type: Missile launcher
Bonus: Fires two Mini-Nukes at once
Location: You can buy the Big Boy at the Diamond City Market, from Arturo.

Kellog’s Pistol

Type: Revolver
Bonus: Critical hits refill AP
Location: You can only get it during the Reunions main quest. It’s in Fort Hagen, equipped by Kellog. After you defeat him, loot his body to get the pistol.

Experiment 18-A

Type: Plasma Rifle
Bonus: +25% fire rate, +15% reload speed
Location: This one can be bought from the merchant in the Institute. It’s quite expensive, but also very effective against synths.

Broadsider

Type: Cannon
Bonus: None
Location: You’ll get this cannonball launcher as a reward for doing a relatively long chain of quests to help the robotic crew of the USS Constitution. It uses actual cannonballs as ammo, and we haven’t seen many of those around, but it does great damage.

Deliverer

Type: Pistol
Bonus: Improved VATS hit chance, 25% less Action Point cost.
Location: You will get this pistol during the quest Tradecraft (main quest chain). At the very end of the quest Deacon will whisper to you – Dead guy on the floor. Loot the guy and you’ll get the unique weapon Deliverer.

Short Syringen Rifle

Type: Rifle
Bonus: None
Location: Go to Vault 81, northwest of Diamond City. You’ll have to complete several quests first. After finishing “Hole in the Wall” quest, doctor Forsythe will reward you with this weapon.

AX90 Fury

Type: Gun
Bonus: 50% more damage vs. Super Mutants.
Location: Sold by Teagan, who shows up after completing the main quest Reunions.

The Gainer

Type: RevolverMods
Bonus: Sets targets on fire for 15 points of damage
Location: The Gainer is in a pump station a bit east from Finch Farm. Go into the building, and follow the corridors until you’ve found a mechanism with four buttons. You should set the numbers above them to 10, 4, 5, 1, by pressing each button a number of times. This will unlock the door to the dead body and the revolver next to it.

Virgil’s Rifle

Type: Rifle
Bonus: +50% damage against super mutants
Location: You can only get this weapon during or after The Glowing Sea quest. Go to the Rocky Cave, south-west of Atom Crater – it looks like it’s outside the edge of the map. It’s a dangerous place, with lots of radiation and a Deathclaw in front of the entrance. Virgil lives in that cave, and you can either steal the rifle from him or kill him and loot it. It works in both his super-mutant and human form.

Fallout 4 Mg42

Cryolator

Type: Rifle
Bonus: Freezes enemies
Location: The Cryolator is in a case with a Master Lock in Vault 111. There’s a glitch that lets you have it without picking the lock, though. Take Dogmeat with you, and when you’re in front of the case, tell him to fetch an item (talk->fetch->items), and he’ll pull it out of the case as if it were lying on the floor.

REBA II

Type: Rifle
Bonus: +50% damage against Mirelurks and bugs, night vision scope
Location: Go to the Rook Family House, on the peninsula in the far north-east. Kill the Mirelurks in the street, then talk to the man on the roof. He’ll ask you to fix some turrets around town, and when you do, he’ll reward you with the REBA II. Don’t think about killing or robbing him – the gun will disappear if you do.

Prototype UP77 “Limitless Potential”

Type: Laser Gun
Bonus: Unlimited ammo capacity (never has to be reloaded)
Location: You’ll find this laser pistol near University Point, on the coast south-east of Diamond City. Go into the bank using the side entrance, then go through the door on the right. Descend into the basement, and go into the bank vault. Open the safe with the Master Lock on it, and press the red button. A secret chamber will open up, and you’ll find the weapon on the table inside.
Grognak’s Axe
Type: Axe
Bonus: Hit cause more stagger, and targets take bleed damage.
Location: Just north-east of Diamond City look for a Hubris Comics building. When you enter the building look to your left, and you’ll see Grognak’s Axe in a locked glass box. You must have the advanced lockpicking skill in order to obtain Grognak’s Axe.
Furious Power Fist Weapon

Fallout 4 Light Machine Gun Mod Xbox One

Type: Melee Weapon
Bonus: Hit cause more stagger, and targets take bleed damage.
Location: In order to get this Melee weapon you have to defeat a huge boss Swan. Head to the Swan’s Pond, it’s to the right of Diamond City. You’ll find him next to the pond. The whole area has a lot of radioactivity. Since the boss is quite strong use Nuka Grenade and Molotov Cocktails to defeat him faster, or drop down mines and lure him into them.
Gamma Gun
Type: Gun
Bonus: None
Location: You can get Gamma Gun on the bottom left corner of the map in Decayed Reactor Site. You’ll need Power Armor, or a Hazmat Suit in this area. You can get Hazmat Suit in the “Hugo Hole” place, on the right side of the map. Inside the crashed dome look for a corpse and loot it. There is a strong mob inside, lure it out before you loot the bead body.
Alien Blaster Pistol

Type: Pistol
Bonus: None
Location: It can be found near Oberland Station, during event Alien Crash Site. This event occurs if you are lvl 14+. Look for a little alien in a nearby cave. Check out screenshot guide for Alien Blaster Pistol.
Overseer’s Guardian
Type: Rifle
Bonus: Shots an additional projectile

Fallout 4 Light Machine Gun Mod 1

Price: 3138
Location: It can be bought in Vault 81 (just left of Diamond City). In order to enter this vault you must have 3 Fusion Cores, so bring them with you. When you enter the vault choose the right path that leads to elevator. From the elevator go right and you will find Alexis Combes in Depo.
Kremvh’s Tooth

Type: Knife
Bonus: Targets bleed and are poisoned. Exceptional damage.
Location: This weapon can be found in Dunwich Borers, on the right side of the map, near Hugo’s Hole. This is a high level area, with numerous mobs, thus be careful. It’s pretty tricky to describe the exact location of the weapon because it’s hidden in an underground pond, and the whole area is radioactive, thus, you have to act fast. We suggest you to watch Kremvh’s Tooth video guide first.
Shem Drowne Sword
Type: Sword
Bonus: Targets take radiation damage.
Location: In Diamond City look for Valentine Detective agency. Take the files from the office, that will trigger the quest The Gilded Grasshopper. It’s a long quest, but at the end it takes you to the graveyard where you have to dig up a grave.
For an overview of machine gun models in various games, see Machine gun.

Light machine gun

Requirements

skill

strength req.

Attack statistics

21 x0.06
AP
12 ()18
projectilesspread
11.5

Ammo & Reloading

ammo type

190
ammo cap.
902.2 ()
Other
weightvalue
15
5200

item HP

repair

Perk effects

The light machine gun is a weapon in Fallout: New Vegas.

BackgroundEdit

The light machine gun is a fully automatic 5.56mm machine gun with a rapid rate of fire and an ammunition capacity of 90 5.56mm rounds. In 2281 within the New California Republic Army, the light machine gun is only issued to the NCR heavy troopers, the finest of the NCR troops.

CharacteristicsEdit

The light machine gun has a decent rate of fire, high magazine capacity, damage, and remarkably fast reload speed. The weapon has moderate spread unless aimed down sights. However, it is very hefty, weighing in at fifteen pounds. The weapon additionally has a Strength requirement of 8 and a Guns requirement of 100, making it difficult to wield. With the requirements and associated perks, this weapon is especially good for killing large packs of enemies, regardless of armor, due to its high rate of fire and its ability to chamber armor piercing ammunition.

DurabilityEdit

The light machine gun can fire a total of about 3995 standard rounds, the equivalent of 45 reloads, or 20 reloads when modified with expanded drums, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP, AP & match399545
Surplus132915
.223 caliber round499556

ModificationEdit

  • Light MG expanded drums - increases ammunition capacity by 110.

VariantsEdit

  • Bozar - a powerful automatic 5.56mm sniper rifle added to the game by the add-onGun Runners' Arsenal.

ComparisonEdit

Legend
- Weapon name (melee or unarmed)- Attacks in V.A.T.S.
- Weapon name (gun, energy or explosive)- Action point cost
- Damage per attack (damage per projectile)- Damage per action point
- Damage per second- Weapon spread
- Area of effect damage- Magazine capacity (shots per reload)
- Effect damage & duration- Durability (number of attacks before breaking)
- Bonus effects- Weight
- Attacks per second- Value in caps
- Critical chance % multiplier- Value to weight ratio
- Critical damage- Skill required
- Critical effect damage & duration- Strength required
- With all mods attached
Light machine gun21
25212x0.06215185.81.5903995155200346.71008
Light machine gun21
25212x0.06215185.81.520039951584005601008
Bozar19
285.115.01x0.05194184.20.7530399515200001333.31008

LocationsEdit

  • A light machine gun in good condition can be found near the back of Quarry Junction in the Matriarch's Den, along with several deathclaw eggs, some 5.56mm ammo and a mini nuke.
  • From level 16 onwards it can be purchased from the Vendortron at the Gun Runners kiosk.
  • Can be purchased from Knight Torres at Hidden Valley, if Elder McNamara allows you to buy from their armory.
  • NCR heavy troopers may carry them.
  • Super mutant masters and nightkin masters occasionally carry them.
  • One of the respawning Super mutants at an encampment north of Ranger station Bravo and west of the Devil's Throat sometimes carries one.
  • Marked men marauders may carry them.

NotesEdit

  • The light machine gun and its unique version the Bozar are the only fully-automatic 5.56mm firearms in the entire game.
  • In Hardcore mode with the expanded drum modification, a magazine at full capacity weighs a hefty 5.2 pounds. With the Pack Rat perk this is halved to a still considerable 2.6 pounds.

Behind the scenesEdit

The light machine gun was designed as a hybrid of certain elements of the M60 and M249 SAW.[1]

SoundsEdit

GalleryEdit

A light machine gun in first person view
Looking down the iron sights
A light machine gun with the expanded drums modification

ReferencesEdit

  1. J.E. Sawyer on Formspring - Was the light machine gun from New Vegas based on any one weapon in particular?
Fallout 4 Light Machine Gun Mod
FistsBallistic fist (Two-Step Goodbye*) ·Industrial hand* ·Power fist* (Greased Lightning*, GRA*, Salt-Upon-Wounds' power fist*) ·Saturnite fist*, Saturnite fist super-heated*
GauntletsBear trap fist ·Bladed gauntlet (Cram Opener) · (Fist of Rawr (Fist of the North Rawr)) ·Mantis gauntlet (Embrace of the Mantis King!) ·Yao guai gauntlet* (She's Embrace*)
GlovesBoxing gloves (Golden Gloves) ·Displacer glove (Pushy) ·Scientist Glove* (Corrosive glove*, Dr. Klein's glove*, Dr. Mobius' glove*, sterilizer glove*) ·Zap glove (Paladin Toaster)
KnucklesBoxing tape ·Brass knuckles* ·Dog tag fist (Recompense of the Fallen) ·Spiked knuckles* (Love and Hate*)
BladedBowie knife* (Blood-Nap*) ·Bumper Sword (Blade of the East, Blade of the West) ·Chainsaw (GRA) ·Cleaver* (Chopper*) ·Combat knife* (Chance's knife*) ·Cosmic knife* (Cosmic knife clean*, cosmic knife super-heated*) ·Fire axe (Knock-Knock) ·Hatchet* ·Katana ·Knife* ·Knife spear (Knife spear clean) ·Machete (Broad machete, Liberator) ·Machete gladius ·Proton axe (Protonic inversal axe) ·Ripper* (GRA*) ·Shishkebab (Gehenna) ·Straight razor* (Figaro*) ·Switchblade* ·Thermic lance
Blunt9 iron (Nephi's golf driver) ·Baseball bat (GRA) ·Cattle prod ·Dress cane ·Lead pipe* (The Humble Cudgel)* ·Nail board ·Old Glory ·Police baton* ·Pool cue ·Rebar club (Nuka Breaker) ·Rolling pin ·Shovel ·Sledgehammer ·Super sledge (Oh, Baby!) ·Tire iron* ·War club* ·X-2 antenna
ThrownProton throwing axe (Protonic inversal throwing axe) ·Tomahawk ·Throwing hatchet ·Throwing knife* ·Throwing knife spear ·Throwing spear
OtherBinoculars
Pistols.357 Magnum revolver* (Lucky*) ·.44 Magnum revolver* (Mysterious Magnum*) ·.45 Auto pistol* (A Light Shining in Darkness*) ·5.56mm pistol* (That Gun) ·9mm pistol* (Maria*) ·10mm pistol* (Weathered 10mm pistol) ·12.7mm pistol (Li'l Devil*) ·Hunting revolver (GRA, Ranger Sequoia) ·Police pistol* ·Silenced .22 pistol*
ShotgunsCaravan shotgun (Sturdy caravan shotgun) ·Hunting shotgun (Dinner Bell) ·Lever-action shotgun ·Riot shotgun ·Sawed-off shotgun* (Big Boomer) ·Single shotgun
SMGs.45 Auto submachine gun ·9mm submachine gun (Vance's 9mm submachine gun) ·10mm submachine gun (Sleepytyme*) ·12.7mm submachine gun (GRA) ·H&H Tools nail gun ·Silenced .22 SMG
RiflesAnti-materiel rifle (GRA) ·Assault carbine (GRA) ·Automatic rifle ·Battle rifle (This Machine) ·BB gun (Abilene Kid LE BB gun) ·Brush gun (Medicine Stick) ·Cowboy repeater (La Longue Carabine) ·Hunting rifle (Paciencia) ·Light machine gun (Bozar) ·Marksman carbine (All-American) ·Service rifle (Survivalist's rifle) ·Sniper rifle (Christine's CoS silencer rifle, Gobi Campaign scout rifle) ·‎Trail carbine ·Varmint rifle (Ratslayer)
Heavy WeaponsK9000 cyberdog gun (FIDO) ·Minigun (CZ57 Avenger) ·Shoulder mounted machine gun
OtherCodac R9000
PistolsAlien blaster ·Compliance Regulator* ·Flare gun* ·Laser pistol* (GRA*, Pew Pew*, missing laser pistol) ·Plasma Defender (GRA) ·Plasma pistol* (GRA*) ·Pulse Gun ·Recharger pistol (MF Hyperbreeder Alpha*) ·Sonic emitter - Gabriel's bark*Sonic emitter - opera singer*Sonic emitter - revelation*Sonic emitter - robo-scorpion*Sonic emitter - tarantula*
RiflesGauss rifle (YCS/186) ·Holorifle ·LAER (Elijah's advanced LAER) ·Laser RCW ·Laser rifle (AER14 prototype, Van Graff laser rifle) ·Multiplas rifle ·Plasma rifle (Q-35 matter modulator, Van Graff plasma rifle) ·Recharger rifle ·Tri-beam laser rifle (GRA)
Heavy WeaponsArc welder ·Euclid's C-Finder ·Flamer (Cleansing Flame) ·Gatling laser (Sprtel-Wood 9700) ·Heavy incinerator ·Incinerator ·Plasma caster (The Smitty Special) ·Tesla cannon (Elijah's jury-rigged Tesla cannon, Tesla-Beaton prototype)
OtherBig Mountain Transportalponder! ·Laser detonator
ThrownDynamite* ·Fire bomb* ·Flash bang* ·Frag grenade* (Holy Frag Grenade) ·Incendiary grenade ·Long-fuse dynamite* ·MFC grenade* ·Nuka-grenade* ·Plasma grenade* ·Pulse grenade* ·Tin grenade*
PlacedBottlecap mine ·C-4 plastic explosive* and detonator* (Loyal's detonator)* ·Demolition charge ·Fat mine* ·Frag mine ·Gas bomb ·MFC cluster* ·Plasma mine ·Powder charge ·Pulse mine ·Satchel charge ·Time bomb (Time bomb, high yield*)
Projectile25mm grenade APW ·Fat Man (GRA, Esther) ·Grenade launcher ·Grenade machinegun (Mercy) ·Grenade rifle (Great Bear grenade rifle, mercenary's grenade rifle, Red Victory grenade rifle, Thump-Thump) ·Missile launcher (Annabelle) ·Red Glare
In-gameDeathclaw gauntlet ·Gas grenade* ·Meat mine ·Stun grenade ·Oliver anti-materiel rifle ·X-13 field disruptor pistol
DevelopmentalDebug megapistol ·Plasma rifle always crit ·Plasma rifle weak ·The Disintegrator ·The Faderator ·Scorpion rifle ·Spider rifle ·Slave's Burden
Not in-gameGP machine gun ·Heavy rail cannon ·Heavy riveter ·Light rail cannon
CompanionArcade Gannon's Ripper ·Boone's scoped hunting rifle ·Follows-Chalk's .45 Auto pistol* ·Follows-Chalk's war club ·Joshua's Pistol Whippin' .45* ·Lily's assault carbine ·Lily's gauntlet ·Lily's Vertibird blade ·Mysterious Stranger's .44 Magnum ·Miss Fortune's Bad Luck Bringer ·Waking Cloud's yao guai gauntlet*
NPCPoisoned bladed gauntlet ·Poisoned cleaver ·Poisoned fire axe ·Poisoned hatchet ·Poisoned machete ·Poisoned mantis gauntlet ·Poisoned throwing spear
Parentheses () denote unique weapon variants, italics denote weapons available through add-ons, * denotes holdout weapons.